《Computer》主要教学过程及板书设计 教学过程 Step 1: Warming up Play a guessing game with stude

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解析 《Computer》主要教学过程及板书设计教学过程Step 1: Warming upPlay a guessing game with students. These riddles are related to computer:I am a machine. My shape is not large. I can help people calculate sum. Who am I?I am a machine. I am very diligent and can help you do house work. Maybe I can talk to you in the future. Who am I?Step 2: Pre-readingShow a picture of prototype of computer and ask students to guess what this is.Step 3: While-reading1. Fast reading:Read the whole passage quickly and find the time line of the development of Computers.Invite one student to write it on the blackboard.2. Detailed reading:Ask students to scan the following questions, look up the new words in these sentences by themselves. And then ask several students to read loudly one by one according to the timeline and other students should circle the related information.Q: What Can I do when I was young?Q: When is the start of my artificial intelligence?Q: Why did my designer become worried in 1940s?After students find out the answers, I will ask them to guess the new words in their answers such as simplify and reality by telling them the prototype of the two words: simple and reality.Step 4: Post-reading1. Give them further information about the key words: simplify, reality.2. Ask students to have a group discussion. List the advantage and the disadvantage of internet.Step 5: Summary & Homework1. Ask students to summarize the development of computer according to the timeline on the blackboard.2. After class, please search some famous pieces of Shakespeare and write an small article of the development of Chinese.板书设计
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