首页
登录
职称英语
If the Federation of American Scientists made a list of educational video game
If the Federation of American Scientists made a list of educational video game
游客
2024-12-30
4
管理
问题
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trai ,the Story of Conestoga Wagons Trekking into the American West ,or the geography favorite Where in the World Is Carmen Sandiegol? And don’t forget Half-Life 2. That’s the one where you burn alien zombies to death with exploding barrels of fuel.
OK, that’s exaggerating—but only a little. Where parents see hours wasted in front of a screen, these scientists see potential. An FAS study released this week, titled "Harnessing the Power of Video Games for Learning, "reports that best-selling games are built in surprisingly pedagogical ways. Players improve at their own pace. Beating a level requires experimentation, failure and learning from mistakes. Most new games can be played online, requiring collaboration and leadership. Game play is precisely calibrated to balance challenge and progress. It’s a stark contrast to a typical classroom in which one teacher tries to engage 30 students with printed information. "It’s like hiring an individual tutor for every student," says FAS president Henry Kelly of using video games to teach. "There’s a big argument going on now about whether kids are being tested too much or too little. In a game, you’re continuously being tested and, you don’t mind it."
Some commercial games are already being used in the classroom. The Civilization series lets users build empires in ancient Persia and other historical periods, and Roller Coaster Tycoon, where players construct a theme park, combines physics and business management. And the U. S. military makes extensive use of video simulations: the Army reports 7.6 million users have registered for America’s Army, a training and recruiting game.
The report calls for a new generation of educational games that are as immersive and graphics-intensive as megabudget titles like Madden NFL 07 and Battlefield 2142. "When you show a child a traditional educational game, they’ll roll their eyes," says Kay Howell, a coauthor of the study. "But I don’t think they roll their eyes because it’s learning; I think it’s because there’s such a huge and obvious gap in quality compared to what they play at home." The federal government, she says, should close that gap by underwriting new game-publishing houses.
But some educational observers find the video game recommendations too unorthodox. "This is really silly, "says Chester E. Finn, president of the Thomas B. Fordham Foundation, a K-12 education research group in Washington." Are they next going to propose government-funded studies of the educational value of comic books, reality TV shows and instant messaging?" Other critics contend the report’s recommendations shouldn’t be seen as a cure all. "We think it’s a good idea that this stuff is being explored, "says Chad Colby, a spokesman for the Department of Education." People do tend to look at these things as silver bullets, or a fix in them selves, when it’s really one tool out of many. "The larger problem with the federation’s ideas, Colby says, is a lack of familiarity with how education funding works: only 8. 3 percent of the country’s total education budget comes from the federal government, and most of that is targeted toward students in poverty.
The stndy’s recommendations might be hard to implement: not all school districts have computers and networks capable of running high-end games. The FAS report calls for the production of games that can be Web-based and downloadable to PCs, but it might be less expensive to design games for the established consoles that many families already have at home. "These are technologies that kids and young adults are living with every day of their lives," says Howell. "Why do we expect?" [br] According to the passage, playing video games has all of the following advantages EXCEPT that
选项
A、it calls for cooperation.
B、it offers challenges.
C、it tests one’s endurance.
D、it trains one’s body.
答案
D
解析
细节题。由题干定位至第二段。第六句指出Most new games...requiring collaboration and leadership, A符合文意。第七句提到Game play is precisely calibrated to balance challenge and progress, B符合文意。末句In a game,you’re continuously being tested and you don’t mind it.表明教育类游戏能增强心理承受力,C符合文意。只有D未提及,故为答案。
转载请注明原文地址:https://tihaiku.com/zcyy/3891273.html
相关试题推荐
WhichAmericanuniversityiswiththelongesthistory?A、YaleB、OxfordC、Harvard
AmericanTranscendentalismattachesgreatimportanceto______.A、InspirationB、I
ThefirstAmericanpresidentelectedfromtheRepublicanPartywas______.A、Thom
WilliamFaulknerwastheforemostAmerican______writerofthe20thcentury.A、New
ChineseAmericansChineseAmericansareanethnicminorityinthe
ChineseAmericansChineseAmericansareanethnicminorityinthe
ChineseAmericansChineseAmericansareanethnicminorityinthe
ChineseAmericansChineseAmericansareanethnicminorityinthe
IftheFederationofAmericanScientistsmadealistofeducationalvideogame
JonasFrisenhad’hiseurekamomentin1997.Backthen,scientistssuspectedt
随机试题
美国的传统节日,有不少是我这个东方人从未经历过,甚至闻所未闻的。刚到美国,我去一所成人学校读英语。一脚跨进教室,就见一位碧眼女郎飞步迎来,献上一张
Whenhissonstayshere,whatknidofroomdoeshealwayshave?Healwayshas__
Childrenareveryeager___________________________inthefilm.(成为像电影中英雄那样强壮勇敢的人
建筑装饰装修工程所使用的材料应按设计要求进行防火、防爆和防虫处理。
五行相侮的基本概念是A.某行之气亢盛传及母脏B.某行之气亢盛传及子脏C.某行之气
下列选项中,属于碳酸饮料所释放出的气体的一项是( )。A.氮气 B.二氧
黄玲要为服务对象撰写预估摘要,则对服务对象自身系统的预估不包括()。A.自身存
不同基金之间在持有人名册登记、账户设置、资金划拨、账册记录等方面应完全独立,实行
下列属于基础货币的有()。A.存款货币 B.流通中的通货 C.存款准备
股东的法律地位包括( )。A.股东平等 B.股东承担无限责任 C.
最新回复
(
0
)