首页
登录
职称英语
A big【C1】______of the criticism of computer games has【C2】______the content o
A big【C1】______of the criticism of computer games has【C2】______the content o
游客
2024-10-17
18
管理
问题
A big【C1】______of the criticism of computer games has【C2】______the content of the games being played. When the narratives of the games are analyzed they can be seen to【C3】______into some types. The two【C4】______most popular【C5】______the children I interviewed were "Platforms" and "Beat-them-ups". Platform games such as Sonic and Super Mario involve【C6】______from platform to platform, avoiding【C7】______, moving on through the levels, and【C8】______through the different stages of the game. Beat-them-ups are the games which have caused【C9】______over their violent content. These games involve fights between【C10】______characters. In many ways this violence can be compared【C11】______violence within children’s cartoons where a character is hit over the head or falls off a cliff【C12】______walks away unscathed.
Controversy has occurred in【C13】______because of the【C14】______of the game play, which is said to【C15】______into children’s everyday lives. There are worries that children are becoming more violent and aggressive after【C16】______exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses【C17】______in aggressive "yells" at the screen. It is not only the "Beat-them-ups"games which produce this aggression; platform games are【C18】______frustrating when the characters lose all their "lives" and "die" just before the end of the level is reached. Computer【C19】______relies upon intense concentration on the moving images on the screen and demands great hand-to-eye【C20】______. When the player loses and the words "Game over" appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. [br] 【C14】
选项
A、intensity
B、intensification
C、intensiveness
D、intention
答案
A
解析
词义辨析题intensity“强烈,剧烈,紧张”;intensification“使(某事物)变得更强烈、剧烈或尖锐,加剧”;intensiveness“集中,密集”;intention“目的”。根据下文可见此处是指游戏激烈紧张,影响儿童的情绪,而不仅仅是指密集的游戏频率,故选A。
转载请注明原文地址:https://tihaiku.com/zcyy/3805862.html
相关试题推荐
Soaddictedtothecomputergames______thatacentrehasbeensetuptohelpthe
Accordingtotheman,thecomputerhadproblemsEXCEPTthat[br][originaltext]
Accordingtotheman,thecomputerhadproblemsEXCEPTthat[br][originaltext]
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
Abig【C1】______ofthecriticismofcomputergameshas【C2】______thecontento
随机试题
Doyouagreeordisagreewiththefollowingstatement?Allstudentsshouldb
Filmsofthissorthavelosttheir________formanySpanishyoungpeople.A、appe
甲公司向银行借款900万元,年利率为8%,期限为1年,到期还本付息,银行要求按借
有关声束的描述正确的是:A.声束各处宽窄均一 B.近场区的长度与超声波长成正比
Passage1 Alyricisasubjectivepoem
国际上知名的独立信用评级机构有( )。 Ⅰ穆迪投资者服务公司 Ⅱ中诚信国际
(2019年真题)下列灭火器中,不适合扑救A类火灾的是()A.碳酸氢钠干粉灭火
N公司将资产注入M公司,M公司可用( )作为购买该笔资产的方式。A.现金 B
下列关于加权平均资本成本的说法中,正确的有()。A.账面价值权重会歪曲资本成本
下列各项中,属于完整的财务报告流程应包括的要素有()。A.业务数据汇总计入
最新回复
(
0
)