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Video games have become increasingly popular in bom arcades and the average
Video games have become increasingly popular in bom arcades and the average
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2024-10-04
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问题
Video games have become increasingly popular in bom arcades and the average American home. People of all ages and from all walks of life are enjoying hours of entertainment by feeding their time and quarters into these flashing, beeping machines. Many skeptics as well as prospective arcade owners have asked what it is that gives Pac Man, Centipede, and a multitude of other popular games their magnetic appeal to millions of players. As a video player myself, I believe there are many answers to that question but three are outstanding.
Before a full-scale attack is launched against young video players for "throwing away" their quarters, one should first consider the rising costs of more traditional forms of entertainment. For instance, eighteen holes of miniature golf or ten frames of bowling will cost the player at least two dollars, and one movie costs four bucks. For just two dollars, a video player can get at least eight games, and the better he gets, the longer he can play. Compare that record with the game of miniature golf, where the better one becomes, the shorter amount of time he gets to play.
Not only are the games less expensive than other forms of entertainment, but they are also more in tune with the important issues of the day. Even those people who have never been interested in science are beginning to appreciate how much science influences our lives today. Video games, which are the products of advanced technology and uncontrolled imagination, have brought today’s youth closer than ever to the exciting world of science by games. In fact, there are even cartridges which teach gamers how to program computers. It is exciting to be involved with the most up-to-date ideas of the day, and video games help provide people with the opportunity to be involved.
Besides the fact that they help people to get involved in technology, video games also provide an outlet for the emotions and the ego. If a man gets frustrated with his boss, for example, he can go to the arcade after work to destroy enemy cruisers rather than drown his anxieties in liquor. Also, for those who feel they are not capable of excelling at anything, the games provide challenges which are easily mastered with patience and practice. It gives a person a good feeling to know that he has broken his own record or that of someone else. [br] What is the author’s purpose of writing the passage?
选项
A、To justify the advantages of video games.
B、To promote the popularity of video games.
C、To contrast video games and traditional entertainment.
D、To list interesting facts in the research of video games.
答案
A
解析
首段末句表明作者将从三个方面说明电子游戏的特点,而从文章来看,这三个特点均为优点,因此A为本题答案。首段开头两句表明电子游戏很流行,末句表明他要找到电子游戏流行的原因,因此,本文的目的是为了“说明”,而非为了“推销”,因此B不正确。
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