首页
登录
职称英语
(1)Corporate scandal, labor reductions, economic recession. The past year ha
(1)Corporate scandal, labor reductions, economic recession. The past year ha
游客
2024-09-15
12
管理
问题
(1)Corporate scandal, labor reductions, economic recession. The past year has been a sobering experience for the average worker, a return of the nose-to-the-grindstone work ethic, and a time to roll up the shirt sleeves and get serious. You’ve seen your workload increase, your pay frozen, and your training budgets cut. And to make matters worse, you’ve seen expectations for ROI(Return on Investment)rise and e-learning companies fall.
(2)Need a tissue? It’s not that bad. Honest. Despite what you may have heard, fun is not dead. In the burgeoning niche of game-based e-learning, a group of companies are using the video games kids(and adults)play as inspiration for delivering learning that counters workers’ reluctance towards training and offers an antidote to the stress that many are under. Now that incentives of a pay increase or promotion are being reigned in by higher ups, employees are less enthusiastic about taking time away from their jobs for training—managers even less so. These game-based e-learning applications counter by being fun, engaging, and in some cases, addictive.
(3)But, as can be expected, e-learning that draws heavily on video games in a coat-and-tie culture is often a tough sell. Advanced games and simulations don’t come cheap. Development costs for custom-designed games often top the million dollar mark and purchase prices are typically several hundred thousand dollars. Such an investment matches the cost of in-classroom training. With training budget cuts, companies that are on the fence are unwilling to take a chance on an unproven mode of delivery. Pragmatism and proven technology rule the day, as companies decide what they really need and suppliers figure out how to deliver. For some in the game-based e-learning segment, the mood is rather pensive. For them, fun isn’t dead. It’s just on pause.
(4)For others, it’s game on. Companies such as LearningWare, Corporate Adrenalin, and Games2Train are finding success by delivering within a tight budget and providing back-end data to ensure that games earn their keep. Even in the midst of this economic slump, game-based e-learning is demonstrating its potential to improve the way we train and do business. [br] In a coat-and-tie culture, people tend to demand ______.
选项
A、that games be custom-designed
B、that games and simulations be cheap
C、higher budget for in-classroom training
D、pragmatism and proven technology
答案
D
解析
根据题干中的coat-and-tie culture定位到第3段第1、6句。culture可以理解为“人们崇尚的东西”,而第6句中的…rule the day表明现在人们崇尚的是Pragmatism and proven technology,由此可见,本题应选D。
转载请注明原文地址:https://tihaiku.com/zcyy/3759762.html
相关试题推荐
Accordingtothenews,whatisthemainreasonforChina’srapideconomicgrowth
[originaltext]M:Goodmorning,Faith.Inlightoftherecenteconomicdownturn,
[originaltext]M:Goodmorning,Faith.Inlightoftherecenteconomicdownturn,
[originaltext]M:Goodmorning,Faith.Inlightoftherecenteconomicdownturn,
He’salready______severaloftheproposalsinhiseconomicplantoaccommodated
Theeconomicrecessionhasmeantthatjob______isararething.A、securityB、safe
Sharesonthestockmarkethave______asaresultofaworldwideeconomicdowntur
______Ilikeeconomics,Ilikesociologymuchbetter.A、AsmuchasB、SomuchC、Ho
Becauseoftheeconomiccrisis,industrialoutputintheregionremained______.A、
Althoughhehasbecomerich,heisstillvery______ofhismoney.A、economiCB、thr
随机试题
Educationinmostofthedevelopingworldisshocking.HalfofchildreninS
关于漫反射材料特性叙述中,()是不正确的。A.受光照射时,它的发光强度最大值
假设有5个进程共享一个互斥段X,如果最多允许2个进程同时进入互斥段X,则信号
患者,女,52岁。发现右颈部肿物来诊。查体:甲状腺Ⅱ度肿大,右侧肿物中等硬,有压
(2019年真题)证券公司自有资金参与单个集合计划的份额,不得超过该计划总份额的
治疗风火牙痛,除选取主穴外,应加用的腧穴是( )。A.太溪、行间 B.太溪、
甲房地产开发公司将商品房预售给张某,合同约定建筑面积110m2,单位建筑面积价格
Thechangeinthatvillagewasmiraculou
关于颞下颌关节紊乱病的特点,叙述错误的是A.常见症状是疼痛,下颌运动异常和杂音
计入建筑安装工程造价内的营业税,其税额为()的3%。A.直接费+间接费
最新回复
(
0
)