Playing video games, including violent shooter games, may【C1】________childre

游客2024-03-07  1

问题     Playing video games, including violent shooter games, may【C1】________children’s learning, health and social skills, according to a review of research on the【C2】________effects of video game play to be published by the American Psychological Association.
    While one widely held【C3】________maintains playing video games is intellectually lazy, such play actually may strengthen a range of cognitive skills such as spatial (空间的) navigation, reasoning and memory, according to several studies reviewed in the article. This is【C4】________true for shooter video games that are often violent, the authors said. A 2013 meta-analysis (元分析) found that playing shooter video games【C5】________a player’s capacity to think about objects in three dimensions just as well as academic courses to enhance these same skills, according to the study. This enhanced thinking was not found with playing other types of video games, such as puzzles or role-playing games.
    Playing video games may also help children develop problem-solving skills, the authors said. The more adolescents reported playing【C6】________video games, such as role-playing games, the more they improved in problem solving and school grades the following year, according to a long-term study【C7】________in 2013.
    Children’s【C8】________was also enhanced by playing any kind of video game, but not when the children used other forms of technology, such as a computer or cell phone, other research【C9】________. Simple games that can be played quickly, such as Angry Birds, can improve players’ moods, promote relaxation and ward off 【C10】________, the study said.
    A) anxiety      E) extensively    I) positive    M) strategic
    B) boost        F) improved       J) published   N) view
    C) creativity   G) negative       K) restless    O) weakened
    D) exposed      H) particularly   L) revealed [br] 【C2】

选项

答案 I

解析 形容词辨义题。根据空格前的定冠词the和空格后的名词effects可以判断,此处需要填入一个形容词。从语义来看,本句前半句讲到了玩电子游戏有益于孩童的学习、健康和社交技能,可以推知此处是说该研究是关于玩电子游戏的积极影响,因而positive(积极的,正面的)符合语境,故选I。
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