首页
登录
职称英语
Early in the film "A Beautiful Mind," the mathematician John Nash is seen
Early in the film "A Beautiful Mind," the mathematician John Nash is seen
游客
2023-11-19
17
管理
问题
Early in the film "A Beautiful Mind," the mathematician John Nash is seen sitting in a Princeton court- yard, hunched over a playing board covered with small black and white pieces that look like pebbles. He was playing Go(围棋), an ancient Asian game. Frustration at losing that game inspired the real Nash to pursue the mathematics of game theory, research for which he eventually was awarded a Nobel Prize.
In recent years, computer experts, particularly those specializing in artificial intelligence, have felt the same fascination and frustration. Programming other board games has been a relative snap. Even chess has succumbed to the power of the processor. Five years ago, a chess-playing computer called "Deep Blue" not only beat but thoroughly humbled Garry Kasparov, the world champion at that time. That is because chess, while tithe complex, can be reduced to a matter of brute force computation. Go is different. Deceptively easy to learn, either for a computer or a human, it is a game of such depth and complexity that it can take years for a person to become a strong player. Today, no computer has been able to achieve a skill level beyond that of the casual player.
The game is played on a board divided into a grid of 19 horizontal and 19 vertical lines. Black and white pieces called stones are placed one at a time on the grid’ s intersections. The object is to acquire and defend territory by surrounding it with stones. Programmers working on Go see it as more accurate than chess in reflecting the ways the human mind works. The challenge of proroguing a computer to mimic that process goes to the core of artificial intelligence, which involves the study of learning and decision-making, strategic think- Lug, knowledge representation, pattern recognition and perhaps most intriguingly, intuition.
Along with intuition, pattern recognition is a large part of the game. While computers are good at process- ing numbers, people are naturally good at matching patterns. Humans can recognize an acquaintance at a glance, even from the back.
Daniel Bump, a mathematics professor at Stanford, works on a program called GNU Go in his spare time.
"You can very quickly look at a chess game and see if there’s some major issue," he said. But to make a decision in Go, he said, players must learn to combine their pattern-matching abilities with the logic and knowledge they have accrued in years of playing.
One measure of the challenge the game poses is the performance of Go computer programs. The past five years have yielded incremental improvements but no breakthroughs, said David Fotland, a programmer and chip designer in San Jose, California, who created and sells The Many Faces of Go, one of the few commercial Go programs.
Part of the challenge has to do with processing speed. The typical chess program can evaluate about 500,000 positions in a second, and Deep Blue was able to evaluate some 200 million positions in a second. By mitigate, most Go programs can evaluate only a couple of dozen positions each second, said Anders Kiem if, who wrote a program called, Smart Go.
In the course of a chess game, a player has an average of 25 to 35 moves available. In Go, on the other hand, a player can choose from an average of 240 moves. A Go-playing computer would need about 30,000 years to look as far ahead as Deep Blue can with chess in three seconds, said Michael Reiss, a computer scientist in London. But the obstacles go deeper than processing power. Not only do Go programs have trouble evaluafing positions quickly; they have trouble evaluating them correctly. Nonetheless, the allure of computer Go increases as the difficulties it poses encourages programmers to advance basic work in artificial intelligence.
Reiss, an expert in neural networks, compared a human being’s ability to recognize a strong or weak position in Go with the ability to distinguish between an image of a chair and one of a bicycle. Both tasks, he said are hugely difficult for a computer. For that reason, Fotland said, "writing a strong Go program will teach us more about making computers think like people than writing a strong chess program." [br] Compared with human mind, computer is good at______.
选项
A、logic thinking
B、pattern recognition
C、knowledge accumulation
D、computation
答案
D
解析
细节理解题。对应原文第四段:Wlde computers are good at processing numbers,people are nnaturally good at matching patterns.Humans can recognize an acquaintance at a glance,even from the back.答案为D。process vt.处理,办理;用计算机处理
转载请注明原文地址:https://tihaiku.com/zcyy/3199437.html
相关试题推荐
Hewas______toohappytoinvitethebeautifulgirltodinner.A、onlyB、soC、muc
Iwish______toMalaysiawhenI,naps-inSingapore:Ihearit’sabeautifullan
Thesurroundingshoreswerebeautiful,almostuniformlyclothedby______forest
Earlyinthefilm"ABeautifulMind,"themathematicianJohnNashisseen
Earlyinthefilm"ABeautifulMind,"themathematicianJohnNashisseen
Earlyinthefilm"ABeautifulMind,"themathematicianJohnNashisseen
Earlyinthefilm"ABeautifulMind,"themathematicianJohnNashisseen
Individuallinesofthepoemwereverybeautiful,butIdidn’tseehowthelines
Notforamoment______byherbeautifulwords.A、hehasbeendeceivedB、washed
Ireland______beautifulbeaches,greatrestaurantsandfriendlylocals.A、boostsB
随机试题
[originaltext]W:I’mtryingtofindoutbowthisdishwasherworks.Themanuali
[originaltext]M:Ihavebeenwaitinghereintheconferenceroomfortenminute
A.正三角形 B.三角锥形 C.正四面体形 D.直线形
下列选项中关于确定国有土地使用权的说法中,符合法律规定的有( )。A.土地使用
淘米过程中主要损失( )。A.蛋白质 B.B族维生素 C.糖 D.脂肪
上市公司发行新股,股东大会应当对下列()事项作出决议。 Ⅰ.募集资金用途
从所给四个选项中,选择最合适的一个填入问号处,使之呈现一定的规律性: A.如上
A.胃寒呕吐 B.虫积腹痛 C.胸痹阴疽 D.大汗欲脱 E.寒饮咳喘肉桂
用于评价生物等效性的药物动力学参数有A.生物半衰期(t1/2) B.清除率(C
管线中心定位测量时,管线的()称为管道的主点。A.起点 B.终点 C.
最新回复
(
0
)