首页
登录
职称英语
A recent talk by games academic Jane McGonigal has re-ignited discussion on
A recent talk by games academic Jane McGonigal has re-ignited discussion on
游客
2023-11-12
24
管理
问题
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, the debate has centered on whether they are "damaging" or merely "harmless fun". But McGonigal is a games advocate. Her belief is that games are actually good for us.
In order to solve the world’s most urgent problems, McGonigal says, we need to play more games because gaming creates people who are solution-focused, collaborative, optimistic and hard-working. This position is interesting, although open to the obvious critique that, unlike in-game challenges, real-world problems are not set up to be rewarding, interesting or even soluble, so framing them as a game is likely to lead nowhere. But there’s certainly potential in using game-like mechanics to encourage us to do things we otherwise might not want to: such as the S2H fitness monitor, which allows users to claim rewards for physical activity.
The wider point—whether playing games actually improves any of our skills—is still open for debate and research. Various studies have shown that playing certain games can increase players’ visual attention, fine motor skills and spatial reasoning. Intuitively, it is not surprising that practicing skills involving fast responses and complicated physical maneuvers might make us better at them.
But is this a reason to play games, or a useful position for gaming advocates? As a novelist, I’ve always found the idea of promoting reading because it improves cognitive skills deeply depressing. Reading is a wonderful thing not because it makes our brains better but because it is enjoyable, enriching and gives us new experiences: just like games.
Once someone has told you that something is good for you, it immediately becomes less attractive. I’m not sure it’s necessary to say that playing games will save the world or improve us. Can’t we just have fun? [br] Throughout the passage, the author is______in his attitude towards playing games.
选项
A、favorable
B、critical
C、neutral
D、hesitant
答案
A
解析
观点态度题。从全文来看,文章由McGonigal提出的玩游戏有益的观点引出对玩游戏的利与弊的探讨。文章最后一段指出作者对玩游戏是否能拯救整个世界或提升自己无可奉告,但是我们可以为了开心而玩,从而得知作者对玩电脑游戏是持一种支持的态度。因此选项A符合题意,同时排除其他三项。
转载请注明原文地址:https://tihaiku.com/zcyy/3180862.html
相关试题推荐
TheSearsCompanyrecentlymade_________becauseoffinancialtroubles.A、cutsB
AllofthefollowingdisastershappenedinRussiarecentlyEXCEPT______.[br]
AllofthefollowingdisastershappenedinRussiarecentlyEXCEPT______.[origi
Recently,greatadvanceshavebeenmadeinthestudyofVenus’surfacebytheus
WhatisLucybusywithrecently?[originaltext]Clara:Hey,Lucy!Areyouupfor
Thediscussiontopicofthepreviousclassmeetingwas[br][originaltext]
Thediscussiontopicofthepreviousclassmeetingwas[originaltext][14]C
CompetitorscomplainthatMicrosoft’srecentsettlementoftheirantitrust
There______nothingmorefordiscussion,themeetingcametoanendhalfanhour
Sallywasabitshy,buttheteacherfoundherquite______discussingarecent
随机试题
全社会研究与试验发展经费支出占国内生产总值的比重由五年前的1.4%提高到现在的1.97%,企业研发活动支出占比超过74%。China’sR&Dspendin
指南车(thecompassvehicle)相传是黄帝发明的,到汉代便有了制造指南车的正式记载。指南车是中国古代科技成果的杰出典范,一向为国内外学者
某公司投资一项目需要筹资20亿元。公司采用三种筹集方式,向银行借入4亿元,资本成
关于肩关节的描述,正确的是()A.由肱骨头和关节盂构成关节面 B.关节囊薄
下列哪项不符合叶酸生理A.人体本身合成部分B.是DNA合成的必需营养素C.正常人
简述现代企业人力资源管理各个历史发展阶段的特点。
公允价值的计量方式包括()。 A.不可以直接使用可获得的市场价格 B.如不
(2019年真题)根据特殊管理药品的相关管理规定,芬太尼的外包装上必须印有
血清白蛋白(A)与球蛋白(G)比值的正常值范围是A.>1 B.2.5:1 C
A.慢性肝炎、肝硬化、肝实质性损害 B.自身免疫性疾病如风湿热、红斑狼疮等
最新回复
(
0
)