During the systems analysis phase,greate

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问题 During the systems analysis phase,greater user involvement usually results in better communication,faster development times,and more satisfied users.There are three common team-based approaches that encourage system users to participate actively in various development tasks.1)(  )is a popular fact-finding technique that brings users into the development process as active participants.The end product of the approach is a requirements model.2)(  )is a team-based technique that speeds up information systems development and produces a functioning information system.The approach consists of several phases.The(  )combines elements of the systems planning and systems analysis phases of the SDLC.Users,managers,and IT staff members discuss and agree on business needs,project scope,constraints,and system requirements.During(  ),users interact with systems analysts and develop models and prototypes that represent all system processes,outputs,and inputs.3)(  )attempt to develop a system incrementally by building a series of prototypes and constantly adjusting them to user requirements.问题1选项A.QuestionnairesB.Joint application developmentC.InterviewsD.Prototyping问题2选项A.Object-oriented developmentB.Model-driven developmentC.Rapid application developmentD.Commercial Application package问题3选项A.requirements planning phaseB.business process modelingC.business process improvementD.scope definition phase问题4选项A.physical architecture designB.object designC.prototypes designD.user design phase问题5选项A.Agile methodsB.The FAST frameworkC.Reverse EngineeringD.Reengineering

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答案 BCADA

解析 在系统分析阶段,更多的用户参与通常会有更好的沟通,更快的开发时间和更满意的用户。
有三种常见的基于团队的方法可以鼓励系统用户积极参与各种开发任务。
是一种流行的实况调查技术,将用户作为积极参与者带入开发流程。这种方法的最终产品是需求模型。
是一种基于团队的技术,可加速信息系统开发并生成功能正常的信息系统。这种方法是由多个阶段组成的。
结合了SDLC的系统规划和系统分析阶段的元素。 用户,管理人员和IT员工讨论并商定业务需求,项目范围,约束和系统要求。
在(第四空)阶段,用户与系统分析员进行交互,并开发代表所有系统过程,输出和输入的模型和原型。
试图通过构建一系列原型并不断调整它们以满足用户需求来逐步开发系统。
第一空:问卷调查、联合应用开发、访谈、原型
第二空:面向对象的开发、模型驱动的开发、快速应用开发、商业应用程序包
第三空:需求计划阶段、业务流程建模、业务流程改进、范围定义阶段
第四空:物理架构设计、对象设计、原型设计、用户设计阶段
第五空:敏捷方法、框架、逆向工程、再造工程
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