首页
登录
职称英语
Video games have become increasingly popular in both arcades and the average
Video games have become increasingly popular in both arcades and the average
游客
2024-05-07
45
管理
问题
Video games have become increasingly popular in both arcades and the average American home. People of all ages and from all walks of life are enjoying hours of entertainment by feeding their time and quarters into these flashing, beeping machines. Many skeptics as well as prospective arcade owners have asked what it is that gives Pac Man, Centipede, and a multitude of other popular games their magnetic appeal to millions of players. As a video player myself, I believe there are many answers to that question but three are outstanding.
Before a full-scale attack is launched against young video players for "throwing away" their quarters, one should first consider the rising costs of more traditional forms of entertainment. For instance, eighteen holes of miniature golf or ten frames of bowling will cost the player at least two dollars, and one movie costs four bucks. For just two dollars, a video player can get at least eight games, and the better he gets, the longer he can play. Compare that record with the game of miniature golf, where the better one becomes, the shorter amount of time he gets to play.
Not only are the games less expensive than other forms of entertainment, but they are also more in tune with the important issues of the day. Even those people who have never been interested in science are beginning to appreciate how much science influences our lives today. Video games, which are the products of advanced technology and uncontrolled imagination, have brought today’s youth closer than ever to the exciting world of science by games. In fact, there are even cartridges which teach gainers how to program computers. It is exciting to be involved with the most up-to-date ideas of the day, and video games help provide people with the opportunity to be involved.
Besides the fact that they help people to get involved in technology, video games also provide an outlet for the emotions and the ego. If a man gets frustrated with his boss, for example, he can go to the arcade after work to destroy enemy cruisers rather than drown his anxieties in liquor. Also, for those who feel they are not capable of excelling at anything, the games provide challenges which are easily mastered with patience and practice. It gives a person a good feeling to know that he has broken his own record or that of someone else. [br] It can be inferred that Pac Man and Centipede are _____.
选项
A、traditional video games
B、home video games
C、popular game machines
D、prevalent video games
答案
D
解析
原文中的Pac Man,Centipede与a multitude of other popular games为并列成分,由此可见,Pac Man,Centipede是popular games,选项D中的prevalent与popular同义,因此选项D为本题答案。
转载请注明原文地址:http://tihaiku.com/zcyy/3587669.html
相关试题推荐
Videogameshavebecomeincreasinglypopularinbotharcadesandtheaverage
Videogameshavebecomeincreasinglypopularinbotharcadesandtheaverage
[originaltext]Theaveragepersonlearnsmostofthe30,000-40,000wordswho
Itisbecomingincreasinglyclearthatthestoryoftheglobaleconomyisa
Itisbecomingincreasinglyclearthatthestoryoftheglobaleconomyisa
Itisbecomingincreasinglyclearthatthestoryoftheglobaleconomyisa
[originaltext]Formostpeople,readinganewspaperhasbecomeahabitpass
[originaltext]Formostpeople,readinganewspaperhasbecomeahabitpass
Mountainclimbingisbecomingapopularsport,butitisalsoa【B1】_____dan
Mountainclimbingisbecomingapopularsport,butitisalsoa【B1】_____dan
随机试题
ItisontheafternoonofSeptember1st______Imetheratthesupermarket.A、wh
TestingTimesResearchersareworkingonways
USHigherEducationLurkingbehin
[originaltext]Scientistsaregearingupforoneofthemostambitiousinter
甲:己所不欲,勿施于人。乙:我反对。己所欲,则施于人以下哪项与上述对话方式最为相
能体现色调层次、光线、质感和空间感,能真实生动地描绘一切有形事物的绘画种类是()
患儿,2岁。自幼发现心脏杂音,经常患肺炎,查体胸骨左缘第3~4肋间Ⅳ级粗糙的收缩
当经济处于衰退阶段,表现最好的资产类是( )。A.现金 B.债券 C.股票
某男,66岁。长期吸烟,喘促气短20年,加重10天。症见喘促气短,动则尤甚,呼多
下列关于项目管理工作任务分工表的说法,正确的是( )。A.工作任务分工表反映组
最新回复
(
0
)