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While it may be unlikely for a computer to write a best seller, a technology
While it may be unlikely for a computer to write a best seller, a technology
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2024-02-13
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问题
While it may be unlikely for a computer to write a best seller, a technology expert has created a computer program that writes its own fiction stories with minimal user input. The program, called MEXICA, is the first to generate original stories based on computerized representations of emotions and tensions between characters.
An Internet survey was carried out to see the popularity of the computer-generated stories, other computerized stories and stories written solely by a human. The result was that readers ranked MEXICA stories highest for flow and coherence, structure, content, suspense and overall quality. Rafael Pérezy Pérez, the creator of MEXICA, explained that a story might begin with something as basic as, "The enemy wounded the knight. The princess cured the knight. The knight killed the enemy. The knight rewarded the princess. The end. "
The program reads characters as variables (变量) and assigns a numerical value, between a continuum(连续体) from -3 to +3, to emotional connections that are defined as either amorous (多情的) or non-amorous. The numerical value is equivalent to the degree of emotion, with -3 being intense hate and +3 being intense love. The program also understands story tension, such as linking the word "wounded" with tension. This too is assigned a numerical value.
Once these clusters of emotional links and tensions are established, the program begins what is called an "engagement reflection cycle". Basically this involves searching a database of story actions and other happenings, which are called "atoms", and determines the best match for the characters and contexts for that moment.
The process repeats itself again and again until the system can no longer make any matches. At this point, the computer analyzes the story for coherence and "interestingness". The program views a story as interesting when tension levels increase and fall throughout the piece. If the program finds that the story is boring or incoherent in places, it will replace or insert atoms until a version is thought to be satisfactory. [br] What is basically needed for MEXICA to start to write a story?
选项
A、The beginning and the end of the story should be provided.
B、The background of the story needs to be keyed in.
C、The human operator should come up with a simple storyline.
D、Emotions and tensions between characters should be determined.
答案
C
解析
推断题。题干提问MEXICA开始编写故事所需的基本因素。根据关键词basically,start定位到文章第二段第三句:a story might begin with something as basic as, "The enemy wounded the knight. The princess cured the knight. The knight killed the enemy. The knight rewarded the princess. The end. ”由此可见,使用MEXICA程序编写故事的基本因素,即故事的大体情节,必须事先设定好。
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