首页
登录
职称英语
[originaltext] People spend a lot of time using phones and computers. Much o
[originaltext] People spend a lot of time using phones and computers. Much o
游客
2024-01-21
57
管理
问题
People spend a lot of time using phones and computers. Much of that time is devoted to text messages and social media. But many people choose to spend their time playing computer games.
For years, parents and teachers have worried that these games might be addictive. And now, the World Health Organization has recognized addiction to computer games as a disease. The organization explains that this decision reflects general agreement among experts around the world that some people have a problem with these games. They show a pattern of behavior characterized by a lack of control. Such people make computer games a priority over their responsibilities. They may play games instead of attending school, or work, or socializing.
According to the World Health Organization experts, people’s use of computer games is different from their use of the Internet, social media and online shopping. These experts claim there is not sufficient data to indicate that people’s reliance on those other activities is an addiction. But they argue that playing computer games to access is different. This behavior can become a disorder. To meet the new definition for addiction, the behavior must damage a person’s relationships or performance at school or work, and this must last for at least a year. Still not all behavior experts agree. Some argue that there’s not enough research on the subject. Thus, they claim it is too early to call computer game addiction a disorder.
Questions 19 to 21 are based on the passage you have just heard.
19. What conclusion has the World Health Organization come to recently?
20. What is said of people with addictive behavior?
21. What do some behavior experts think of addiction to computer games?
选项
A、It may be less damaging than previously believed.
B、There will never be agreement on its harm to people.
C、It may prove to be beneficial to developing creativity.
D、There is not enough evidence to classify it as a disease.
答案
D
解析
短文最后指出,并非所有行为专家都同意电脑游戏成瘾是种疾病的说法,有些人认为这方面的研究还不够,他们认为将电脑游戏成瘾称为一种疾病还为时过早。因此答案为D)。
转载请注明原文地址:http://tihaiku.com/zcyy/3382638.html
相关试题推荐
[originaltext]Somepeoplecangetmotionsicknessfrombeinginmovingvehic
[originaltext]Somepeoplecangetmotionsicknessfrombeinginmovingvehic
[originaltext](1)Pupilsarewarnedtheycouldevenbeexcluded(开除)fromsc
[originaltext](1)Pupilsarewarnedtheycouldevenbeexcluded(开除)fromsc
[originaltext]Inthelastfewyears,thefaceofundocumentedimmigrationt
[originaltext]ResearchersreportedtheirfindingsinTheLancetmedicaljou
[originaltext](1)Justbecauseatoy’spackagingsaysit’seducationaldoesn
[originaltext](1)Justbecauseatoy’spackagingsaysit’seducationaldoesn
[originaltext]Inthe1950s,thegovernmentdrewalinealongtheQinlingMo
[originaltext](5)/(6)Attacksbyterroristshaveledtoadramaticfallint
随机试题
ImagineyouareacitizenofAthens,enjoyingawarmMediterraneannightin
Westernerstendtopaymoreattentiontothecentralobjectwhenlookingatapa
在美国,根据( )空间权得以成为抵押权的标的。A.《行政程序法》 B.《宪法
甲公司2018年2月开始研制一项新技术,2019年5月初研发成功,企业申请了专利
A.子痈 B.子痰 C.阴茎痰核 D.精浊 E.囊痈相当于西医学急慢性睾
患者,女,65岁。在家中宴请宾客时突然跌倒,当时意识清醒,自己从地上爬起,后因左
管嘴的损失系数ζn为()。 A0.62 B0.5 C0.06 D
全面发展教育的基本构成是德育、智育、()、()、劳动技术教育
问题解决是通过内在的心理加工实现的,这体现了问题解决的()。 A.序列性 B
在建设项目发承包阶段,下列行为属于“要约”的是()。A.招标人提供招标文件
最新回复
(
0
)