首页
登录
职称英语
Corporate scandal, labor reductions, economic recession. The past year has b
Corporate scandal, labor reductions, economic recession. The past year has b
游客
2023-11-06
39
管理
问题
Corporate scandal, labor reductions, economic recession. The past year has been a sobering experience for the average worker, a return of the nose-to-the-grindstone work ethic, and a time to roll up the shirt sleeves and get serious. You’ve seen your workload increase, your pay frozen, and your training budgets cut. And to make matters worse, you’ve seen expectations for ROI (Return on Investment)rise and e-learning companies fall.
Need a tissue? It’s not that bad. Honest. Despite what you may have heard, fun is not dead. In the burgeoning niche of game-based e-learning, a group of companies are using the video games kids(and adults)play as inspiration for delivering learning that counters workers’ reluctance towards training and offers an antidote to the stress that many are under. Now that incentives of a pay increase or promotion are being reigned in by higher ups, employees are less enthusiastic about taking time away from their jobs for training—managers even less so. These game-based e-learning applications counter by being fun, engaging, and in some cases, addictive.
But, as can be expected, e-learning that draws heavily on video games in a coat-and-tie culture is often a tough sell. Advanced games and simulations don’t come cheap. Development costs for custom-designed games often top the million dollar mark and purchase prices are typically several hundred thousand dollars. Such an investment matches the cost of in-classroom training. With training budget cuts, companies that are on the fence are unwilling to take a chance on an unproven mode of delivery. Pragmatism and proven technology rule the day, as companies decide what they really need and suppliers figure out how to deliver. For some in the game-based e-learning segment, the mood is rather pensive. For them, fun isn’t dead. It’s just on pause.
For others, it’s game on. Companies such as LearningWare, Corporate Adrenalin, and Games2Train are finding success by delivering within a tight budget and providing back-end data to ensure that games earn their keep. Even in the midst of this economic slump, game-based e-learning is demonstrating its potential to improve the way we train and do business. [br] E-learning companies expect that video games will be used for
选项
A、inspiring children’s passion for learning.
B、inspiring workers’ passion for their job.
C、relieving employees from work pressure.
D、relieving the need for certain job training.
答案
C
解析
第2段第5句中的for引出的就是这些公司开发电子游戏的目的,定语从句里的offers an antidoteto the stress表明电子游戏结合了学习的功能后,能帮助员工减轻压力,C就是对这个内容的同义改写,为本题答案。
转载请注明原文地址:http://tihaiku.com/zcyy/3163554.html
相关试题推荐
Inthepresenteconomic______wecanmakeevengreaterprogressthanpreviously.A
__________atinthisway,thepresenteconomicsituationdoesn’tseemsogloomy
______Ilikeeconomics,Ilikesociologymuchbetter.A、AsmuchasB、SomuchC、H
Economicglobalizationdoesnotsuggestthegovernment______itsresponsibiliti
They’veimposedaneconomic______onthecountry.A、enclosureB、blockadeC、restr
Underno______shouldweseektemporaryeconomicdevelopmentattheexpenseof
Accordingtothenews,whatisthemainreasonforChina’srapideconomicgrowth
WhyismostPalestinians’economicsituationworsening?[br][originaltext]
WhyismostPalestinians’economicsituationworsening?[originaltext]Thema
______isgenerallyaccepted,economicgrowthisdeterminedbythesmoothdevelo
随机试题
I’msorry,someofthebooksinyourlistarenot(avail)______atthetimebeing
()应在工程开工前到相应的水利工程质量监督机构办理监督手续,签订《水利工程
区域显示器通常用于酒店、旅馆等建筑中,作为火灾报警指示设备的一部分,具有接收区域
患者,女,52岁,2型糖尿病病史半年,是一位体态肥胖的患者,运动治疗护理不正确的
下列哪项不是血药浓度免疫学测定的技术()A.化学发光免疫测定法 B.免疫电泳法
影响工程造价的因素较多,体现了( )。 A、计价的多次性 B、计价依据的
下列说法正确的是()。A所有高熔点物质都是离子型的 B化合物的沸点随着相
肾母细胞瘤经血行转移最常至 A.肝B.肺C.肠系膜根部D.脑
从课程制定者的角度对课程进行分类,可分为()。 A.国家课程 B.知识性课程
王某请好朋友方某为其搬家,方某让自己雇佣的司机陈某去拉这趟活。陈某在驾驶车搬运
最新回复
(
0
)