首页
登录
职称英语
Corporate scandal, labor reductions, economic recession. The past year has b
Corporate scandal, labor reductions, economic recession. The past year has b
游客
2024-09-28
11
管理
问题
Corporate scandal, labor reductions, economic recession. The past year has been a sobering experience for the average worker, a return of the nose-to-the-grindstone work ethic, and a time to roll up the shirt sleeves and get serious. You’ve seen your workload increase, your pay frozen, and your training budgets cut. And to make matters worse, you’ve seen expectations for ROI (Return on Investment)rise and e-learning companies fall.
Need a tissue? It’s not that bad. Honest. Despite what you may have heard, fun is not dead. In the burgeoning niche of game-based e-learning, a group of companies are using the video games kids(and adults)play as inspiration for delivering learning that counters workers’ reluctance towards training and offers an antidote to the stress that many are under. Now that incentives of a pay increase or promotion are being reigned in by higher ups, employees are less enthusiastic about taking time away from their jobs for training—managers even less so. These game-based e-learning applications counter by being fun, engaging, and in some cases, addictive.
But, as can be expected, e-learning that draws heavily on video games in a coat-and-tie culture is often a tough sell. Advanced games and simulations don’t come cheap. Development costs for custom-designed games often top the million dollar mark and purchase prices are typically several hundred thousand dollars. Such an investment matches the cost of in-classroom training. With training budget cuts, companies that are on the fence are unwilling to take a chance on an unproven mode of delivery. Pragmatism and proven technology rule the day, as companies decide what they really need and suppliers figure out how to deliver. For some in the game-based e-learning segment, the mood is rather pensive. For them, fun isn’t dead. It’s just on pause.
For others, it’s game on. Companies such as LearningWare, Corporate Adrenalin, and Games2Train are finding success by delivering within a tight budget and providing back-end data to ensure that games earn their keep. Even in the midst of this economic slump, game-based e-learning is demonstrating its potential to improve the way we train and do business. [br] The passage is aimed at people who
选项
A、probably work for e-learning companies.
B、probably work for video game companies.
C、are worried about the economy.
D、are concerned about e-training.
答案
A
解析
第1段多次提到you,这就是作者针对的读者群。根据第1段的内容和第2段开头三句话的感受以及作者对读者的安慰,可以推断第1段里的you很有可能是在网络学习公司工作的人,因此本题应选A。
转载请注明原文地址:https://tihaiku.com/zcyy/3778121.html
相关试题推荐
Vietnammilitarycosts______economicweaknessesintheUnitedStates,whichcle
Economiccrisisposesanawfulthreattothehumansociety.Yetitisprobably_
ThepainterJacobLawrencefrequentlyincorporatedpatternsintohiscomposition
Inthepresent.economic______wecansafelyinvestourmoneyintothestockan
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
______isgenerallyaccepted,economicgrowthisdeterminedbythesmoothdevelop
Inspiteofthe______economicforecasts,manufacturingputhasrisenslightly.
Accordingtothenews,whatisthemainreasonforChina’srapideconomicgrowth
随机试题
Childrencanusuallydress_____bytheageoffive.A、themselvesB、themC、selvesD
Thefollowingisapassageaboutdrivingsafety.Thespeedlimitonmost
[originaltext]CarsareanimportantpartoflifeintheUnitedStates.With
A.引药上行,清上焦之热B.滋阴降火,退虚热C.泻火解毒、燥湿D.补血止血E.清
有关生物转化的叙述,正确的是A.主要在心、肝、肾的微粒体进行B.第一相反应为氧化
层次评估法的特点不包括()A:层次分明,循序渐进 B:考虑因素全面客观
主营业务利润率是主营业务利润与()的百分比。A:总资产B:净资产C:固定资产
个人住房装修贷款是银行向个人发放的,用于装修()的人民币担保贷款。A.出租房屋
增长型行业的运动态势与经济活动总水平的周期及其振幅无关。()
钢梁的主要施工方法有()。A.膺架法 B.拖拉法 C.悬浇法 D.浮运法
最新回复
(
0
)