首页
登录
职称英语
Corporate scandal, labor reductions, economic recession. The past year has b
Corporate scandal, labor reductions, economic recession. The past year has b
游客
2024-09-28
15
管理
问题
Corporate scandal, labor reductions, economic recession. The past year has been a sobering experience for the average worker, a return of the nose-to-the-grindstone work ethic, and a time to roll up the shirt sleeves and get serious. You’ve seen your workload increase, your pay frozen, and your training budgets cut. And to make matters worse, you’ve seen expectations for ROI (Return on Investment)rise and e-learning companies fall.
Need a tissue? It’s not that bad. Honest. Despite what you may have heard, fun is not dead. In the burgeoning niche of game-based e-learning, a group of companies are using the video games kids(and adults)play as inspiration for delivering learning that counters workers’ reluctance towards training and offers an antidote to the stress that many are under. Now that incentives of a pay increase or promotion are being reigned in by higher ups, employees are less enthusiastic about taking time away from their jobs for training—managers even less so. These game-based e-learning applications counter by being fun, engaging, and in some cases, addictive.
But, as can be expected, e-learning that draws heavily on video games in a coat-and-tie culture is often a tough sell. Advanced games and simulations don’t come cheap. Development costs for custom-designed games often top the million dollar mark and purchase prices are typically several hundred thousand dollars. Such an investment matches the cost of in-classroom training. With training budget cuts, companies that are on the fence are unwilling to take a chance on an unproven mode of delivery. Pragmatism and proven technology rule the day, as companies decide what they really need and suppliers figure out how to deliver. For some in the game-based e-learning segment, the mood is rather pensive. For them, fun isn’t dead. It’s just on pause.
For others, it’s game on. Companies such as LearningWare, Corporate Adrenalin, and Games2Train are finding success by delivering within a tight budget and providing back-end data to ensure that games earn their keep. Even in the midst of this economic slump, game-based e-learning is demonstrating its potential to improve the way we train and do business. [br] In a coat-and-tie culture, people tend to demand
选项
A、that games be custom-designed.
B、that games and simulations be cheap.
C、higher budget for in-classroom training.
D、pragmatism and proven technology.
答案
D
解析
根据题干中的coat-and-tie culture定位到第3段第1、6句。culture可以理解为“人们崇尚的东西”,而第6句中的…rule the day表明现在人们崇尚的是Pragmatism and proven technology,由此可见,本题应选D。
转载请注明原文地址:https://tihaiku.com/zcyy/3778120.html
相关试题推荐
Inthepresent.economic______wecansafelyinvestourmoneyintothestockan
Publicacceptanceofrabbitasaneconomicalsourceofproteindependson______.
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
Corporatescandal,laborreductions,economicrecession.Thepastyearhasb
Wewillbelosingmoneythisyearunlessthatneweconomicplanofyours_____mir
Accordingtothenews,whatisthemainreasonforChina’srapideconomicgrowth
They’veliftedatwo-year-longeconomic______onthecountry.(2011-76)A、enclosure
Spanishwomen______just4.1%ofcorporateboards,accordingtoastudybythe
随机试题
In1943Germany’ssubmarines—theU-boats—werewinningthebattleofthe
[originaltext]W:Hello.M:Hello.Isthatthereferencelibrary?W:Yes,canI
构造柱混凝土出现蜂窝、孔洞和露筋的原因主要有()。A.模板与墙接触面及拼缝不严
在进行阻锈剂的钢筋锈蚀试验时,电极通电15min后电位跌落值不超过以,判定为合格
我国增强金融服务实体经济能力的障碍与挑战不包括()。A.资产行业存在刚性
共用题干 TalkingtoKidsaboutSARS(非典)Scho
作为服务产品的运输市场营销有其自身的特征,主要体现在( )。 A.非实体的
Theorphanageisjustoneofher( )caus
我国必须经历社会主义初级阶段,这主要是由()决定的。A.我国的社会生产力发展水
对于不锈钢管道安装,说法正确的是( )。A.宜采用机械和等离子切割 B.壁厚
最新回复
(
0
)