In some countries video games are fast becoming a social problem. They are b

游客2024-07-03  11

问题     In some countries video games are fast becoming a social problem. They are banned in the Philippines and Indonesia. In Japan, those who are under 15 years old are forbidden to use the public machines at night. City elders across the United States are campaigning (呼吁) to restrict their numbers, while the Hong Kong government is proposing to license (批准) their operation. These video games are causing children to waste their money on them. Even adults are lured (诱惑) into spending working hours playing them.
    In Singapore, the battle of man against the machines takes place in licensed amusement centers (娱乐中心), mostly located in shopping centers. According to one estimated, each establishment can make between $250 and $1,500 a day. The schoolchildren in uniforms there are not allowed into these centers. However, one cannot help noticing that the majority of those who are often found in these places are youngsters. Many of them are schoolchildren who have changed out of their uniforms. Some play for the fun of it, others have turned them into a form of gambling (赌博), and some are hopelessly addicted to (沉迷) them.
    Now kids and adults alike play these games in the privacy of their homes. Video game sets have invaded (进入) most homes. The question that must be asked is: Have they any education value? [br] The speaker’s attitude towards video games is ______.

选项 A、positive
B、negative
C、doubtful
D、indifferent

答案 B

解析 态度题。通读全文可以发现作者用了大部分篇幅来介绍电子游戏的负面影响。短文的结尾作者又用一个反问句表明了自己的态度,因此可推断出作者对电子游戏持消极的态度,故选B。
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