首页
登录
职称英语
Now most researchers will agree that video games can help as well as harm. F
Now most researchers will agree that video games can help as well as harm. F
游客
2024-04-30
14
管理
问题
Now most researchers will agree that video games can help as well as harm. For example, educational games boost learning, and action games can improve vision and spatial(空间的)skills. Video games have also been used successfully to teach children self-care skills.
And then there’s the primary reason people play video games: They’re relaxing. The flickering(闪烁的)screen and varying sound levels trigger a primitive brain response. " One of the reasons I think we find television and video games so relaxing is they provide the attention for you. It forces you to orient to the media. You don’t have to work to pay attention like you do in a classroom lecture," said Douglas Gentile, a psychologist and director of the Media Research Lab at Iowa State University.
But much more evidence links violent video games to an increase in aggressive behavior in teens. The behavior wasn’t violent crime, like school shootings, but small yet hurtful offenses like teasing, name-calling, rumor-spreading and fist fights. In a review of 130 studies of kids and teens, Iowa State University researchers found that violent video games increased the likelihood of aggression and decreased sympathy.
In fact, video games train your brain to respond to real-life problems with aggression because players get immediate feedback and rewards for punishing competitors, research indicates. "So when I get bumped in the hallway, I don’t assume it’s an accident anymore," explained Gentile. " What comes to mind first is to revenge in some way. "
But psychologist Patrick Markey’s research suggests just some teens are susceptible to these effects. Markey found people with certain personality traits—those who are highly neurotic(神经质的), less agreeable and less conscientious—are those more likely to become hostile from gaming.
" The most interesting part is there is really no research that suggests video games have a different effect than TV or movies. It has empirically never been shown," said Markey. " Any media is supposed to engage us emotionally, and video games are a form of media, a form of art even. " [br] Patrick Mar key suggests people with certain personal characteristics are susceptible to______.
选项
答案
becoming hostile from gaming
解析
本题考查电子游戏对有特定个性的人所造成的行为影响。题干中的characteristics和are susceptibleto分别对应文中的traits和be more likely to。同时注意短语be susceptible to中的to为介词,所以需接名词或动名词,故本题答案为becoming hostile from gaming。
转载请注明原文地址:https://tihaiku.com/zcyy/3578157.html
相关试题推荐
Nowmostresearcherswillagreethatvideogamescanhelpaswellasharm.F
Nowmostresearcherswillagreethatvideogamescanhelpaswellasharm.F
Nowmostresearcherswillagreethatvideogamescanhelpaswellasharm.F
Nowmostresearcherswillagreethatvideogamescanhelpaswellasharm.F
Researchershavefoundmoreevidencethatsuggestsarelationshipbetweenra
Researchershavefoundmoreevidencethatsuggestsarelationshipbetweenra
Researchershavefoundmoreevidencethatsuggestsarelationshipbetweenra
Researchersareincreasinglyinterestedinmanipulatingtheenvironmentearl
Researchersareincreasinglyinterestedinmanipulatingtheenvironmentearl
Researchersareincreasinglyinterestedinmanipulatingtheenvironmentearl
随机试题
ThreefactorscontributetothemiraculousspreadofEnglish【C1】______ani
[originaltext]W:TussionHotel.CanIhelpyou?M:Yes.I’dliketobookaroo
[originaltext]Manypeoplewhodrinkalcoholalsoliketosmokecigarettes.Drin
Whatcoursewerethespeaker’sfatherandmotherbothinterestedin?Theywereb
图书重印和再版的共同点有( )。A.需进行审读 B.成本不变 C.需进行市
路堑施工首先应该做的工作是()。A.测量放样 B.场地清理 C.开挖
人类首先发现的红细胞血型系统是A.MN血型B.ABO血型系统C.Kell血型系统
三亚市开发建设总公司以三亚市某小区800亩土地为发行标的物,土地每亩折价25万元
对于企业来说,会计报表主要有()。A.资产负债表 B.利润表 C.现金流量
关于项目监理机构的直线职能制组织形式的特点的说法,错误的是()。A.信息传
最新回复
(
0
)