首页
登录
职称英语
[originaltext] A growing body of university research suggests that gaming im
[originaltext] A growing body of university research suggests that gaming im
游客
2024-03-08
47
管理
问题
A growing body of university research suggests that gaming improves creativity, decision making and perception. The specific benefits are wide-ranging, from improved hand-eye coordination of surgeons to vision changes that boost night driving ability.
People who played action-based video and computer games made decisions 25% faster than others without sacrificing accuracy, according to a study. Indeed, the most skilled gamers can make choices and act on them four times faster than most people, other researchers found. Moreover, skillful game players can pay attention to more than six things at once without getting confused, compared with the four that someone can normally keep in mind, said University of Rochester researchers. The studies were conducted independently of the companies that sell video and computer games.
Electronic gameplay has its downside. Brain scans show that violent video games can alter brain function in healthy young men after just a week of play, depressing activity among regions associated with emotional control, researchers at Indiana University recently reported. Other studies have found an association between too much gaming and being overweight and prone to depression. The studies didn’t compare the benefits of gaming with such downsides.
The violent action games that often worry parents most had the strongest beneficial effect on the brain. " These are not the games you would think are mind-enhancing," said the scientist Daphne Bavelier, who studies the effect of action games at Switzerland’s University of Geneva.
Computer gaming has become an entertainment business of $25 billion a year since the first coin-operated commercial video games hit the market 41 years ago. In 2010, gaming companies sold 257 million video and computer games, according to figures compiled by the industry’s trade group, the Entertainment Software Association.
Questions 16 to 18 are based on the recording you have just heard.
16.What benefit can gaming bring according to a growing body of university research?
17.What did the research of University of Rochester suggest?
18.What did researchers at Indiana University say about violent videogames?
选项
A、Skillful game players make decisions much faster than most people.
B、Skillful game players can focus on more things at once than common people.
C、Skillful game players often get confused when focusing on many things at once.
D、Skillful game players prefer to sell video and computer games.
答案
B
解析
讲座中提到,美国罗彻斯特大学的研究者称,熟练的游戏玩家能够同时关注六个以上事物,而且不会混淆,与之相比,一般人只能同时关注四个事物。因此答案为B)。
转载请注明原文地址:https://tihaiku.com/zcyy/3516590.html
相关试题推荐
[originaltext]SeoulMetropolitanCityplanstosetupmorebicycle-onlyroa
[originaltext]Jeansarepants,ortrousers,madefromdenim.Mainlydesigne
[originaltext]Onlyafewyearsago,a"weblog"wasalittle-knownwayofk
[originaltext]M:Howareyournewneighbors?W:Theyseemniceenough,butthey
[originaltext]Goodmorning,everyone.IamMaryWhite,thesecretaryofthe
[originaltext]TodayI’mgoingtointroducesomeeffectiveskillsfortaking
[originaltext]TodayI’mgoingtointroducesomeeffectiveskillsfortaking
[originaltext]TodayI’mgoingtointroducesomeeffectiveskillsfortaking
[originaltext]Moderator:Goodevening,ladiesandgentlemen.It’smyho
[originaltext]Moderator:Goodevening,ladiesandgentlemen.It’smyho
随机试题
"GroupDecisionMaking"AdvantagesofGroupDecisionM
王老师上专业课时发现某女生穿吊带裙上课,并用手机打游戏。王老师对该女生进行了严厉
患儿,18个月。自8个月起多次患肺炎、中耳炎和脓疱疮。查体发现患儿扁桃体缺如,血
在坑边堆放弃土、材料和移动施工机械时,当土质良好时,要距坑边( )以外,堆放高度
从所给的四个选项中,选择最合适的一个填入问号处,使之呈现一定的规律性:
小刚和小强租一条小船,向上游划去,不慎把空塑料水壶掉进江中,当他们发现并调过头时
两耳失聪后仍坚持音乐创作的是()。A.舒伯特 B.莫扎特 C.贝多芬 D.
耐火陶瓷纤维施工技术规定包括( )。A.制品不得受潮和挤压 B.切割制品时,
对传染患者或疑似传染患者污染的场所和物品,医疗机构应当及时采取( )。A.封闭
最新回复
(
0
)